Wednesday, November 11, 2009

Catch of the Day - Lure of the Labyrinth - 11 Nov 09

Lure of the Labyrinth is today's innovative catch


Lure of the Labyrinth is a game for middle school pre-algebra students designed to improve math and literacy skills. It includes intriguing math-based puzzles embedded in a narrative game in which students work to find their lost pet and save the world from monsters. Linked to mathematics standards, the game gives students a chance to think like mathematicians.

Lure of the Labyrinth Home Page

In Lure of the Labyrinth, students progress through three sections, or wings each related to a different math strand that is part of a the typical pre-algebra curriculum:
  • Proportions (including fractions and ratios)
  • Variables and Equations
  • Number and Operations (including geometry, order of operations and modular arithmetic)
Each of the three wings includes three puzzles, and each of the puzzles has three levels progressing from easy to hard. Students have to successfully solve each puzzle three times before they can advance through the game.

Lure of the Labyrinth Library Page

A professional development video specifically designed for pre-algebra teachers takes them step-by-step through the things they need to do to make this engaging game the focal point of great classroom learning experiences.

Planning resources include links to standards, directions for working with specific puzzles, lesson plans, explanations of the background math, and graphic organizers.

Video - Lure of the Labyrinth



Lure of the Labyrinth was created by Maryland Public Television and MIT Education Arcade in cooperation with FableVision.

DISCLOSURE OF MATERIAL CONNECTION: http://cmp.ly/0


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